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[Fix] CacheStore-Redis 修复 RemoveElementByIndex 脚本中对无效项判断的错误;
[Fix] RemoveElementByIndex.lua 修复范围溢出, 不存在键检查失效的问题;
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@ -1,10 +1,3 @@
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local key = tostring(KEYS[1])
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local index = tonumber(ARGV[1])
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if (key == nil) or (index == nil) then
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return 0
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end
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local function getRandom(n)
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local t = {
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"0","1","2","3","4","5","6","7","8","9",
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@ -16,13 +9,23 @@ local function getRandom(n)
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s = s .. t[math.random(#t)]
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end;
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return s
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end;
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end
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local flag = getRandom(24)
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local key = tostring(KEYS[1])
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local index = tonumber(ARGV[1])
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if (redis.call("llen", key) <= index) or redis.call("lIndex", key, index) == nil then
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if (key == nil) or (index == nil) or (redis.call("exists", key) == false) then
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return 0
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end
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local listLength = redis.call("llen", key)
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if listLength == 0 then
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return 0
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end
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if (index < 0) or (index >= listLength) or redis.call("lIndex", key, index) == nil then
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return 0
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else
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local flag = getRandom(24)
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redis.call("lSet", key, index, flag);
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return redis.call("lRem", key, 0, flag);
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end
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